Driving SoundSpotter live in Max/MSP and PureData
A few practical notes on patching SoundSpotter into Max/MSP and PureData, and steering through similarity space on stage without fighting the object.
Read more »Using SoundSpotter on stage in Max/MSP, PureData and beyond.
A few practical notes on patching SoundSpotter into Max/MSP and PureData, and steering through similarity space on stage without fighting the object.
Read more »